Program Code
Level
Duration
Department name
Semester | Sr no | CourseCode | Course | CourseCredit |
---|---|---|---|---|
Sem-1 | 1 | DSC-C-ANP-111P | BASIC DRAWING - PRACTICALS | 4 |
Sem-1 | 2 | DSC-C-ANP-112T | FUNDAMENTALS OF GAMING & ANIMATION | 4 |
Sem-1 | 3 | DSC-M-ANP-113T | SCRIPT WRITING & CONCEPT DEVELOPMENT | 2 |
Sem-1 | 4 | DSC-M-ANP-113P | SCRIPT WRITING & CONCEPT DEVELOPMENT - PRACTICALS | 2 |
Sem-1 | 5 | MDC-ANP-114T | DIGITAL DESIGN–I | 2 |
Sem-1 | 6 | MDC-ANP-114P | DIGITAL DESIGN-I - PRACTICALS | 2 |
Sem-1 | 7 | AEC-115 | LITERATURE & LANGUAGE - I | 2 |
Sem-1 | 8 | SEC-116 | COMMUNICATION SKILLS -I | 2 |
Sem-1 | 9 | IKS-117 | INDIC KNOWLEDGE SYSTEM | 2 |
Sem-1 | 10 | DSC-M-ANP-113T-DM | COMPUTER ORGANIZATION AND ARCHITECTURE | 2 |
Sem-10 | 1 | BSCGDD51 | Internship | 24 |
Sem-2 | 1 | DSC-C-ANP-121P | ANATOMY STUDY | 4 |
Sem-2 | 2 | DSC-C-ANP-122P | 2D COMPOSITION | 4 |
Sem-2 | 3 | DSC-M-ANP-123P | ASSETS DESIGN &DEVELOPMENT | 2 |
Sem-2 | 4 | DSC-M-ANP-123P-GD | PROJECT | 2 |
Sem-2 | 5 | MDC-ANP-124T | DIGITAL DESIGN–II - THEORY | 2 |
Sem-2 | 6 | MDC-ANP-124P | DIGITAL DESIGN-II - PRACTICALS | 2 |
Sem-2 | 7 | AEC-ENG-125 | LITERATURE AND LANGUAGE-II | 2 |
Sem-2 | 8 | SEC-CSM-126-gd | COMMUNICATION SKILL - II | 2 |
Sem-2 | 9 | 127- A | ENVIRONMENTAL STUDIES | 2 |
Sem-3 | 1 | DSC-C-ANP-232P | Fundamentals of Programing | 4 |
Sem-3 | 2 | DSC-C-ANP-233P | Introduction to 3D | 4 |
Sem-3 | 3 | IDC-ANP-234P-1 | Game Engine -I | 4 |
Sem-3 | 4 | IDC-ANP-234P | Digital 2D Animation | 2 |
Sem-3 | 5 | AEC-EFE-235-gd | English for Excellence | 2 |
Sem-3 | 6 | SEC-BPP-236 | Basics of Python Programming | 2 |
Sem-3 | 7 | VAC-IKS-237-gd | Indic Knowledge System (IKS) | 2 |
Sem-4 | 1 | BSCGDD19 | 2D FX | 4 |
Sem-4 | 2 | BSCGDD20 | Weapons Development | 4 |
Sem-4 | 3 | BSCGDD21 | Assets Development | 4 |
Sem-4 | 4 | BSCGDD22 | Programing Language - I | 4 |
Sem-4 | 5 | BSCGDD23 | Game Engine - II | 4 |
Sem-4 | 6 | BSCGDD24 | Project | 4 |
Sem-5 | 1 | BSCGDD25 | Organic Modeling | 4 |
Sem-5 | 2 | BSCGDD26 | Vehicle Modeling | 4 |
Sem-5 | 3 | BSCGDD27 | Texturing & Camera Walkthrough | 4 |
Sem-5 | 4 | BSCGDD28 | Sound & Video Design - I | 4 |
Sem-5 | 5 | BSCGDD29 | Inorganic Rig | 4 |
Sem-5 | 6 | BSCGDD30 | Basic Animation | 4 |
Sem-6 | 1 | BSCGDD31 | Lighting & Rendering | 4 |
Sem-6 | 2 | BSCGDD32 | Project | 20 |
Sem-7 | 1 | BSCGDD33 | Character Sculpting | 4 |
Sem-7 | 2 | BSCGDD34 | Advance Assets Development | 4 |
Sem-7 | 3 | BSCGDD35 | Advance Texture | 4 |
Sem-7 | 4 | BSCGDD36 | Advance Programing-I | 4 |
Sem-7 | 5 | BSCGDD37 | Advance Concept Art | 4 |
Sem-7 | 6 | BSCGDD38 | Organic Rig | 4 |
Sem-8 | 1 | BSCGDD39 | Advance Animation | 4 |
Sem-8 | 2 | BSCGDD40 | Cloth Simulation | 4 |
Sem-8 | 3 | BSCGDD41 | Game Engine - III | 4 |
Sem-8 | 4 | BSCGDD42 | Advance Programing- II | 4 |
Sem-8 | 5 | BSCGDD43 | Particle & Dynamics | 4 |
Sem-8 | 6 | BSCGDD44 | Project | 4 |
Sem-9 | 1 | BSCGDD45 | Research & Design | 4 |
Sem-9 | 2 | BSCGDD46 | Sound & Video Design | 4 |
Sem-9 | 3 | BSCGDD47 | Marketing & Advertisement | 4 |
Sem-9 | 4 | BSCGDD48 | FX & Simulation | 4 |
Sem-9 | 5 | BSCGDD49 | Advanced Game Engine | 4 |
Sem-9 | 6 | BSCGDD50 | Case Study | 4 |
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